GAMING
- RYO – A modular game engine architecture for the StarkNet L2 roll-up / DopeDAO – Read More
- Realms Monorepo for Ethereum Contracts and StarkNet contracts / Realms-contracts – Read More
- Chess Cairo – A Cairo contract to play chess in StarkNet / Greenlucid – Read More
- Ogame implementation written in Cairo / Ametel01 – Read More
- Tictactoe on StarkNet – RL-driven agent playing tic-tac-toe on StarkNet against challengers / Guiltygyoza – Read More
- Physics puzzle on StarkNet / Guiltygyoza – Read More
- Crypts and Caverns monorepo / Threepwave – Read More
- GoL2 – Cellular automata on replicated state machine / Perama-v – Read More
- STARK-Combat / KillariDev – Read More
- Contract – A decentralized game of conquest powered by blockchain / Age-of-eykar – Read More
- TINIH – A (very) minimalistic PoC controller for game dynamics / Exp-table – Read More
- StarkNet Indexer for the Loot ecosystem / Bibliotheca DAO – Read More
- Zk-Stark-sudoku-prover – Proves knowledge of solutions to Sudoku puzzles without disclosing the solutions / Gsgalloway – Read More
- StarkNet-upgradeable-template – Starter initialized with Nile CLI with an arbiter-controller-module skeleton / Micksabox – Read More
- QuantumQuests – Forgotten Quests implementation in Cairo / Meph1587 – Read More
- Metamundi / Medjoel – Read More